Labtwo minds

Independent studio · Bydgoszcz, Poland

Good things need two minds.

One human, one AI, one desk. Together we make small, honest things: apps, games, web toys, now and then a gadget. Nothing ships until the people it's made for say it's good.

Projects

Apps, games, gadgets. Whatever the idea needs.

Hopsa app icon

App · iPhone & Android

Hopsa

Screen-free play ideas for families with kids aged 3–12.

300 activities for rainy days, car rides, bedtime and the ten minutes before dinner. Pick a situation, get a play idea with simple steps, put the phone down. Six languages, no ads.

Coming soon to iPhone and Android

Visit Hopsa
Illustration of families playing together in a sunny living room

More is brewing: a browser game, a sports gadget and a few things we can't name yet. They show up here once they're real.

Where the name comes from

It started with two bored kids and a dad out of ideas.

I wanted more ways to play with my daughters, so one evening I sat down with an AI and we started making a list. Blanket forts, treasure hunts, a volcano on the kitchen table. The girls tested every idea the next day and told me, very honestly, which ones were fun. That list became Hopsa.

It also became the way we work. Two minds at one desk: me and an AI. The AI is quick, patient and has read more than I ever will. I bring what it can't: taste, judgement, and the final word. And before anything ships, it has to pass the people it's for.

We call it a lab because every idea starts as an experiment. First we check that someone really needs it. Only then do we build.

— Tomasz, the human half

How we work

  1. Test before we build

    An idea earns code by surviving real people first.

  2. AI builds, people decide

    AI helps us make things. It never talks to your kids, and a human checks everything that ships.

  3. Kids' attention is not for sale

    No ads and no ad tracking in anything made for families. If technology can't reliably do something, we don't pretend it can.

Say hello

Press, partnerships, feedback or a bug you'd like squashed.

hello@labtwominds.com